Good text book for texturing and shading?
After reading 4 maya reference and fundamental books, I think I have enough of modeling at this point. While each book has a brief chapter of texturing, they are less detailed and not very helpful. I'm wondering if anyone can recommend a Maya texturing book, which may include UV mapping, shading and bumping, and maybe some useful tips for beginner and intermediate. I greatly appreciate it. If you also know some good Maya lightning text book, please let me know as well. Thanks!
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