Maya Training

Creating characters In Maya and Zbrush

Maya Training

Creating character renders in Maya 2017 and Arnold

Maya Training

Spach-Alspaugh House the complete courseware
You are here > Home > SimplyMaya Community Forums

Welcome to Simply Maya

Please Sign in or Sign up for an account

Member Login

Lost your password?

Not a member yet? Sign Up!

Old 18-02-2005, 08:45 AM   #1
Registered User
Join Date: Feb 2005
Posts: 15
Thanks: 0
Thanked 0 Times in 0 Posts
Default eye socket , eye lid and eye ball

how can i make eye socket that eye lid and eyeball can be perfectly fit in. for example like when u create the eyes for some weird creture that got very very big eyes.

thanks in advance
monalisa is offline   Reply With Quote
Old 18-02-2005, 10:19 AM   #2
Registered User
Join Date: Feb 2005
Posts: 44
Thanks: 0
Thanked 0 Times in 0 Posts

That depends on what you are using, polygons or nurbs. I think it's easier to do with polygons but nurbs can give better effects. With polygons you can just extrude and model, in the beginning it is hard but with some practise it will become a piece of cake. With nurbs it is harder because you can't extrude, so that is just a lot of pulling and pushing.

The best advice is to practice a lot. I am not an expert but this is how I do it.
frankenstein is offline   Reply With Quote

A little bit about who we are
Links you might find useful
Catch up with SimplyMaya
SimplyMaya specialises in Maya tutorials. We offer over 1,000 individual Maya training videos, ranging from basic Maya tutorials through to intermediate Maya tutorials. Our tutorials are created by instructors with industry experience and are designed to get you up and running in Maya quickly without making it seem like hard work.

Copyright © 1999-2017 SimplyMaya - vBulletin® Copyright © 2000-2017, Jelsoft Enterprises Ltd.