Maya 2020 fundamentals - modelling the real world
Get halfway through a model and find it's an unworkable mess? Can't add edge loops where you need them? Can't subdivide a mesh properly? If any of this sounds familiar check this course out.
# 1 18-02-2005 , 08:45 AM
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Join Date: Feb 2005
Posts: 15

eye socket , eye lid and eye ball

how can i make eye socket that eye lid and eyeball can be perfectly fit in. for example like when u create the eyes for some weird creture that got very very big eyes.

thanks in advance

# 2 18-02-2005 , 10:19 AM
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Join Date: Feb 2005
Posts: 44
That depends on what you are using, polygons or nurbs. I think it's easier to do with polygons but nurbs can give better effects. With polygons you can just extrude and model, in the beginning it is hard but with some practise it will become a piece of cake. With nurbs it is harder because you can't extrude, so that is just a lot of pulling and pushing.

The best advice is to practice a lot. I am not an expert but this is how I do it.

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