Introduction to Maya - Rendering in Arnold
This course will look at the fundamentals of rendering in Arnold. We'll go through the different light types available, cameras, shaders, Arnold's render settings and finally how to split an image into render passes (AOV's), before we then reassemble it i
# 1 16-03-2005 , 08:05 AM
Registered User
Join Date: Nov 2004
Posts: 2

3ds max to maya

Hi what in Maya is the equivalent to splines in 3ds max?

# 2 16-03-2005 , 08:34 AM
mhcannon's Avatar
Subscriber
Join Date: Sep 2004
Location: Waianae, HI
Posts: 1,275
NURBS curves?



AIM: mhcannonDMC

"If you love your job, you'll never work another day in your life."
Posting Rules Forum Rules
You may not post new threads | You may not post replies | You may not post attachments | You may not edit your posts | BB code is On | Smilies are On | [IMG] code is On | HTML code is Off

Similar Threads