Alpha channel question
This is my last semester's final project. Just needed an answer before I start rendering something else again. I rendered this file in sequence, and I viewed it with fcheck and it looks fine. But, when I gathered all the sequences into Adobe AfterEffects to render out a quicktime...well, you can't see the ghost as much as you can see from the file here. The black background took over and AfterEffects think that is a alpha channel and basically made that scene look really disgusting and harsh. Can anyone tell me why?