Introduction to Maya - Rendering in Arnold
This course will look at the fundamentals of rendering in Arnold. We'll go through the different light types available, cameras, shaders, Arnold's render settings and finally how to split an image into render passes (AOV's), before we then reassemble it i
# 1 16-10-2002 , 03:00 PM
tvholicjames's Avatar
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How do you make 2 faces into 1 for the nose?

Hi guys,

I have a subdiv problem. I use the split tool to cut the cube to make a human face. For the nose....I cut it into 2 parts. So when I extrude the faces, it well, looks horrible.
Is there anyway, I can cut out the vertices so I can have 1 face instead of 2 faces to extrude the nose? Here is the pic.

Thanks,
Jamie

# 2 16-10-2002 , 03:14 PM
kbrown's Avatar
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Check the Polygons -> Tool Options -> Keep Faces Together and try the extrusion again...


Kari
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# 3 16-10-2002 , 04:22 PM
tvholicjames's Avatar
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Thanks Kevin. I'll try it tonight.
And please hurry with the head tutorial. Are you guys gonna make a movie tutorial on patch modeling too? Patch modeling is not that hard...just keeping the lines consistant to be stitch is the hardest modeling process I ever encounter with NURBs....so I gave up for the time being till I finish the subdivision first.
JL

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