Introduction to Maya - Rendering in Arnold
This course will look at the fundamentals of rendering in Arnold. We'll go through the different light types available, cameras, shaders, Arnold's render settings and finally how to split an image into render passes (AOV's), before we then reassemble it i
# 1 01-10-2005 , 12:22 AM
Ex-Vin's Avatar
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Join Date: Sep 2005
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Lofting Quality Issues

Hi guys,

I'm pretty new to Maya, and 3D modeling in general, so bear with me, as this problem may be fairly "newb-ish"...

I'm trying to model a square box with smooth curved sides. I decided that in order to get this I would have to use curves and the loft tool--right?

I managed to set up the curves and loft the sections without any hardship. However, upon rendering my work thus far, I noticed, much to my dismay, that the edges to the lofted wall were very low-poly. Here's a picture: user added image

Is there a way to make these look better?

Thanx

# 2 09-10-2005 , 04:23 PM
MattTheMan's Avatar
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rebuild the surface with lots of u and v patches

# 3 12-10-2005 , 11:31 PM
Ex-Vin's Avatar
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Join Date: Sep 2005
Location: California
Posts: 22
...Yep, that did it.

Thanx

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