Maya 2020 fundamentals - modelling the real world
Get halfway through a model and find it's an unworkable mess? Can't add edge loops where you need them? Can't subdivide a mesh properly? If any of this sounds familiar check this course out.
# 1 18-01-2006 , 10:11 PM
danotronXX's Avatar
Join Date: Jun 2005
Location: cleveland ohio
Posts: 313

Exporting models to swift 3d

Hi everyone,
I've been trying to figure this out for a few days now and I still couldn't come with a solution. Do any of you know a software or something that can export maya models to something swift 3d can import?

cause i really like the swift 3d shades and its animation commands but the modeling part of it sux and I'm more used to maya's modeling commands.

thanks a bunch.

# 2 19-01-2006 , 05:06 PM
user added image isn't maya vector render the same as swift

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