Introduction to Maya - Modeling Fundamentals Vol 1
This course will look at the fundamentals of modeling in Maya with an emphasis on creating good topology. We'll look at what makes a good model in Maya and why objects are modeled in the way they are.
# 1 23-09-2009 , 01:52 PM
kimsay's Avatar
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Join Date: Feb 2008
Posts: 117

creating geometry on a curve


I know that there is a command in Maya which lets you build up geometry by only having a cv or ep curve. I have the curve, select it and then my geometry will follow exactly the curve. Cannot find the command anymore.

Can you help me out, please?

Greets, kimsay

# 2 23-09-2009 , 05:58 PM
Join Date: Aug 2009
Posts: 13
If you have a curve and select it, then holding shift down select a face - hitting extrude, will extrude the face along the curve.

Is this what you mean ?

# 3 23-09-2009 , 06:44 PM
kimsay's Avatar
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Join Date: Feb 2008
Posts: 117

Thanks for your reply! I know that feature but it is not what I mean. It was more like having a curve and having a geometry, a zylinder for example. And then the cylinder gets bend like the curve.

Cheers, kimsay

# 4 23-09-2009 , 07:07 PM
Join Date: Dec 2005
Location: Toronto
Posts: 3,374
Are you talking about a deformer? In the animation menu set you can create various bend and twist deformers.

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