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Old 21-05-2010, 12:54 PM   #1
rejh2
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Default zbrush to maya camera problem

Hi. I have a problem that when I import my zbrush model as an obj file into maya to render, the perspective camera (and any other camera I create) behaves like the zbrush camera. What I mean by this is that rtying to rotate the view just rotates the model, not the camera. Any ideas as this is driving me nuts!
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Old 21-05-2010, 03:01 PM   #2
Jay
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Is Zbrush still open when you do this??

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