Introduction to Maya - Modeling Fundamentals Vol 1
This course will look at the fundamentals of modeling in Maya with an emphasis on creating good topology. We'll look at what makes a good model in Maya and why objects are modeled in the way they are.
# 1 16-05-2011 , 11:20 PM
fairdinkim_m8's Avatar
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Join Date: Oct 2010
Location: Australia
Posts: 66

UDK Poly Limits

Hey all,

I was wondering if any of you knew roughly the poly limit (absolute max) i would be working to if i wanted to create a game environment, to be used to make an in engine game cinematic, in UDK (Unreal Development Kit).

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