Introduction to Maya - Rendering in Arnold
This course will look at the fundamentals of rendering in Arnold. We'll go through the different light types available, cameras, shaders, Arnold's render settings and finally how to split an image into render passes (AOV's), before we then reassemble it i
# 1 10-07-2012 , 08:22 AM
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demo reel animations

so i'm just gonna post any little animations i do in this thread for you guys to rip apart as you see fit files too big to post directly so i'll just have to link them to you so here's my most recent one, an attack animation, that i would like some critiques on if you would please be so kind user added image

I've still got 3 weeks to complete this so feel free to nit pick as many details as possible

https://www.facebook.com/photo.php?v=10151093925863023


Last edited by MamoruK; 10-07-2012 at 08:36 AM.
# 2 10-07-2012 , 02:08 PM
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It's not bad as a start, but you need to go into the curve editor and play with the tangents. At the moment it feels robotic, and floaty. Try to make them more fluid, and add some overlapping motion to your joints.


Imagination is more important than knowledge.
# 3 10-07-2012 , 07:37 PM
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thx ND yea its only my first pass after blocking it out working on elbow and wrist overlaps right now.

# 4 11-07-2012 , 08:41 PM
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# 5 12-07-2012 , 10:04 AM
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# 6 11-08-2012 , 08:35 AM
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