Substance Painter
In this start to finish texturing project within Substance Painter we cover all the techniques you need to texture the robot character.
# 1 20-11-2013 , 05:16 PM
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Export Mental Ray Mi Files Problem

Whenever I try to export geometry from Maya into a .mi file, the file exported is only a few hundred bytes in size and nothing appears when I render the file in Mental Ray using render proxies.
These are the settings that I'm currently using :
user added image
Any help would be appreciated!

# 2 20-11-2013 , 11:22 PM
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# 3 21-11-2013 , 12:08 PM
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Join Date: Nov 2012
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Check out this video by Ash and make sure you didn't miss a step or two. Saves me a lot of typing user added image

I think the problem was the shaders weren't assigned properly to all of the geometry, but its working now.

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