Substance Painter
In this start to finish texturing project within Substance Painter we cover all the techniques you need to texture the robot character.
# 1 01-05-2014 , 11:26 AM
Registered User
Join Date: May 2014
Posts: 2

Key-framing question


I was wondering if it is possible to save a key-frame pose then refer back to it later.

For example I have created 9 key frame poses for all the lip syncing expresions. Is it possible to easily refer back to them and 'load' / 'apply' them throughout the animation?

Thanks user added image

# 2 01-05-2014 , 07:06 PM
sampson01's Avatar
Join Date: May 2006
Location: Williamson, WV
Posts: 120
you can copy/paste keyframes. just right click on the keyframe in the timeline that you want to copy and paste it elsewhere in the timeline. i'm 99% sure this works. haven't animated in awhile...

# 3 01-05-2014 , 09:16 PM
Gen's Avatar
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Join Date: Dec 2006
Location: South FL
Posts: 3,518
Or use Blendshapes.

- Genny
::|| My CG Blog ||::
::|| My Maya FAQ ||::
# 4 01-05-2014 , 11:38 PM
septopus's Avatar dont sound not non double negative
Join Date: Jun 2009
Location: Norfolk, VA
Posts: 91
you can make a shelf or a custom UI with poses you commonly use to block out animation. simple script that copy the values and set a key would do the trick.

level 3 luchador!

image dump
# 5 06-05-2014 , 10:43 AM
Registered User
Join Date: May 2014
Posts: 2

Thanks for the replys :)

Wow, thanks, didn't realise you could put poses to the shelf.
Thanks very much! user added image

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