Complex UV Layout in Maya
Over the last couple of years UV layout in Maya has changed for the better. In this course we're going to be taking a look at some of those changes as we UV map an entire character
# 1 19-06-2014 , 02:26 PM
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Maya Uv Issues

Hello

Can any one help me fix my maya uv issue, i have laid them out well and transferred them to photoshop but when i return them to maya they do not work, they are just like unUV'ed textures

# 2 19-06-2014 , 06:19 PM
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Can you post a screenshot of how the UVs look in the UV texture editor after you bring the texture back into Maya?

# 3 19-06-2014 , 06:59 PM
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Did you forget to save ????


# 4 20-06-2014 , 03:13 PM
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Here the Screen Shots

stwert: I used a scale of 1-5 in the UVs but the texture image fills on only 0-1. But here is the snapshot

Attached Thumbnails
# 5 20-06-2014 , 03:36 PM
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Yeah, you probably want to scale all the UVs down into the 0-1 space. The texture is repeating once for every 0-1 tile. Otherwise you can modify your place 2D texture node to have the repeat be 0.2 (1/5th the size).

# 6 20-06-2014 , 06:51 PM
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Thanks stwert it really worked

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