Mental Ray blur on parts of texture
Being a newbie I have no idea if this is a common problem, although I haven't been successful in finding anyone else with the exact same problem.
When I use mental ray for rendering, small parts around my render ends up completely blurred, whilst the rest of the picture is fine. With a simple flick over to the Maya Software renderer, everything works fine.
My mental ray is sampling -1/1 (normally works fine for me), Mitchell filtering and filter type off in the texture file attributes.
I have attached two screen captures, the first one being the mental ray render. As you can see, the edge of the door is completely blurred, and I can't make it disappear.
Any help would be appreciated.