Get halfway through a model and find it's an unworkable mess? Can't add edge loops where you need them? Can't subdivide a mesh properly? If any of this sounds familiar check this course out.
That bump texture doesn't look high enough quality for a extreme close up (and presumably HD) shot. The rectangular bump pattern is a result of the image's pixelation.
I'm now stuck on the signal. It's set to transparency using Material Mental Ray X (sorry if not right word).
I've tried putting lights behind it to light up the inside and then was going to use a spotlight with fog to beam out... although I know the edges won't be picked up.
You may not post new threads |
You may not post replies |
You may not post attachments |
You may not edit your posts |
BB code is On |
Smilies are On |
[IMG] code is On |
HTML code is Off