Complex UV Layout in Maya
Over the last couple of years UV layout in Maya has changed for the better. In this course we're going to be taking a look at some of those changes as we UV map an entire character
# 1 05-06-2016 , 09:06 AM
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Polygon text on cube become smaller in a batch render - Mental ray

EDIT: I solved it, i deleted the history of all the objects and that fixed it


Past few days i have encountered a frustrating problem:

I'm trying to batch render a baked domino blocks falling animation.
In my render view the scene is fine as it should be, but in the batch render my text polygons are actually smaller. I tried targa and iff but it makes no difference. Any help will be greatly appreciated

Some info if needed:

frame buffer: RGBA ( half) 4x16bit
I have no shaders on the camera
MAYA 2016 SP5
Mental ray
All materials mia material x

Let me know if more info is needed - below are the images:

This one is the correct one in single frame render:

batch render does this which is not right:

Attached Thumbnails

Last edited by Fidelis; 05-06-2016 at 09:52 AM.
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