Introduction to Maya - Rendering in Arnold
This course will look at the fundamentals of rendering in Arnold. We'll go through the different light types available, cameras, shaders, Arnold's render settings and finally how to split an image into render passes (AOV's), before we then reassemble it i
# 1 01-07-2017 , 12:34 AM
Registered User
Join Date: Aug 2015
Posts: 31

vertex painting in 2014

Using 2014...need to create a terrain that doesnt just have one texture. IE it has dirt and grass in a natural way. Ive tried the vertex painting that worked in 2012
and it doesnt seem to work in 2014.

Have tried the similar method and used an alpha map instead of painting. Got that to work except in mental ray and thats what i want to render in. As am not finding much info wanted to ask if this is still possible in 2014 or is there a better way to go about it?

Posting Rules Forum Rules
You may not post new threads | You may not post replies | You may not post attachments | You may not edit your posts | BB code is On | Smilies are On | [IMG] code is On | HTML code is Off

Similar Threads