Introduction to Maya - Modeling Fundamentals Vol 1
This course will look at the fundamentals of modeling in Maya with an emphasis on creating good topology. We'll look at what makes a good model in Maya and why objects are modeled in the way they are.
# 1 03-04-2003 , 12:11 PM
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Join Date: Apr 2002
Posts: 222

Robot head now with body

The head that i'd posted a while ago now has a body. I want to animate it but i've got no clue, so if someone wants to hold my hand through it user added image it would be welcomed.

user added image

Last edited by schmick; 03-04-2003 at 12:23 PM.
# 2 03-04-2003 , 08:06 PM
I-Iybrid's Avatar
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Join Date: Dec 2002
Location: Queensbury NY, US A
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Looks kool. 1st thing you should do is rig it (make a skeleton for it). Hit F1 on your keyboard while in Maya, and it shows you under the lessons. user added image

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# 3 04-04-2003 , 12:15 AM
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Join Date: Feb 2003
Location: Pakistan
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well i guess if u wana rig it then ...give it "knees" that will help you in animating it and will make ur life much easier..user added image

# 4 04-04-2003 , 03:24 AM
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Join Date: Apr 2003
Location: New York, USA
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Hips might be a good idea too....

But its cool lookinguser added image

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