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Old 27-08-2003, 09:24 PM   #1
troy
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Default A model that I just finished

This turtle is now ready for animation. I have done a few tests on it and lip synch test things worked great.
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Old 27-08-2003, 10:33 PM   #2
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Wow.

What more can i say?
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Old 27-08-2003, 10:49 PM   #3
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Quote:
What more can i say?
"You want fries with that?" Perhaps?

I second the previous wow. Can it pull its head and legs in? That'd be sweet
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Old 27-08-2003, 10:54 PM   #4
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Great! Can we see some other views of him/her?
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Old 27-08-2003, 11:39 PM   #5
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Quote:
Originally posted by [icarus_uk]
"You want fries with that?" Perhaps?
But... but i'm an accountant!

...well i will be when i start my job a week next monday
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Old 27-08-2003, 11:50 PM   #6
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I love turtles.....Running over them that is

Nah, They ruin my tires.
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Old 28-08-2003, 01:57 PM   #7
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Yes it can move its head and legs inside the shell and the front part of the lower shell closes. I will put up some other views of the this character.

Thanks for the comments

Does anyone have any Ideas on how to make a photorealistic sand shader?
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Old 29-08-2003, 01:13 PM   #8
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it's a great model but i think your texturing could be a bit better. The shell looks a bit blurry even from this distance and the size of the patches on the legs seem to be a bit big. Do the legs have a bump map? they seem quite flat. you may want to consider a displacement map instead of a bump map.

Can we see a wire of the model aswell please?

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Old 29-08-2003, 01:46 PM   #9
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Default Thanks Alan

I have had that problem with the shader in the shell, in just that one area. The map seems to stretch, and I have gone in and added more isoparms to that area with the same results.
Any ideas that might help? I kind of like the big patchs on the legs, but I have created some other shaders in the pass for the legs. Thanks for the input Alan.

I will post some wireframe images soon

Troy
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