Introduction to Maya - Rendering in Arnold
This course will look at the fundamentals of rendering in Arnold. We'll go through the different light types available, cameras, shaders, Arnold's render settings and finally how to split an image into render passes (AOV's), before we then reassemble it i
# 1 27-12-2003 , 07:48 PM
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Final Fantasy Tactics - Goltana


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# 2 28-12-2003 , 01:54 PM
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Nice start. user added image


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# 3 29-12-2003 , 07:00 AM
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did u smooth once or twice?? and was it a linear smooth?

# 4 31-12-2003 , 07:28 AM
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That's way too smooth to be linear. Looks like a 2-clicker to me. user added image


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Digital Media Arts College
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# 5 31-12-2003 , 11:22 AM
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Well, I just used the CPS Smoothing Option - Dont know if it's exponential or linear :-)

Yeah, it's smoothed 2 times, but only to get a "perfect result" - In the final Version I hope I'll get away with only 1 smoothing level.

Well, I updated this character a lot - But I'm too lazy to upload files today, so you guys have to wait a little while! :-)

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