Introduction to Maya - Rendering in Arnold
This course will look at the fundamentals of rendering in Arnold. We'll go through the different light types available, cameras, shaders, Arnold's render settings and finally how to split an image into render passes (AOV's), before we then reassemble it i
How to place pivot point on heels joint. I have pressed v key that does not helps. Which other key i should use.
Thread by: puneet chopra Subscribe
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puneet chopra 27-11-2010|02:04 PM
Replies: 4
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Can we get a job in rigging(maya) w/o blendsahpes like in video games. is it too difficult.
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puneet chopra 14-11-2010|05:31 PM
Replies: 1
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Hi folks. Ive been continuing to slowly mock up the animation for my Hind helicopter scene. But I've hit another couple of snags. Im thinking both...
Thread by: ben hobden Subscribe
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ben hobden 11-11-2010|11:41 AM
Replies: 13
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hey i dont really know if there is a right or wrong answer but what do you guys think is the best way to bind bones to a hand, or other parts i guess...
Thread by: chilledoutredhead Subscribe
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chilledoutredhead 10-11-2010|10:34 PM
Replies: 0
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...parenting, and using a 'parent constraint'. This came to me reading a thread in the wip section the other day... When I go to animate the...
Thread by: ben hobden Subscribe
Views: 3,452
ben hobden 02-11-2010|11:47 PM
Replies: 4
Views: 3,452
Hello. This may be a no brainer for most. I've been out of the loop with Maya for about 2 years and I'm refreshing my skills and have run into a...
Thread by: persius Subscribe
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persius
by jsprogg
10-09-2010|12:06 AM
Replies: 1
Views: 3,090
Hi All I have a small dilemma, I have a car on a motion path but wish to duplicate it. At the moment the duplicate (with input connections)...
Thread by: Jay Subscribe
Views: 4,560
stwert
by stwert
14-08-2010|04:05 PM
Replies: 11
Views: 4,560
We are building out our catalog of 3D animations for news media. If you need a royalty-free 3D animation or 3D/CGI still image please our site...
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VideoProV 12-08-2010|03:20 PM
Replies: 0
Views: 2,234
We have to do nothing(little bit) with interactive skin bind (Or paint weights)tool. Earlier it took very much time. Is that right.
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Views: 3,879
puneet chopra 27-07-2010|11:47 AM
Replies: 1
Views: 3,879
ahoi! is it somehow possible to hook up an animated rig with some kind of collision detection system? I am asking because the animated characters...
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Falott
by Falott
09-07-2010|12:04 PM
Replies: 0
Views: 3,114
hello everyone ! this might be a very simple task for some of you, yet I just dont get it. if you have a look at the pic I created 10 different...
Thread by: Falott Subscribe
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Falott 24-06-2010|01:44 AM
Replies: 2
Views: 6,437
What to do for enlarged joints. and What to do for thumb curl ,do we have to make joint for curl from strating or later on.It is too difficult to...
Thread by: puneet chopra Subscribe
Views: 2,624
stwert
by stwert
11-06-2010|12:59 AM
Replies: 2
Views: 2,624
For freelance rigging jobs of $30-$250 for nominal rig ,do, they ask for fk hand switch and controllers or it can be done only by ik handle. I may...
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Views: 2,242
puneet chopra 04-06-2010|09:07 AM
Replies: 0
Views: 2,242
Hey maya maniacs..I have an interseting Question for you all. see i you guys and gals can figure this one out. Im currently working on a rig for a...
Thread by: Angelblade Subscribe
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Angelblade 02-06-2010|07:21 PM
Replies: 0
Views: 2,567
Hi all. As some of you know I have been doing a matte painting workshop over at cg society. The plan for the second half of the workshop was to set...
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ben hobden 22-04-2010|08:08 PM
Replies: 2
Views: 4,731
I'd like to use IK and joint limits at the same time, but my rig goes nuts with limits on the bones. Is there a right way to do this? Thanks
Thread by: Dr.Polygon Subscribe
Views: 1,989
Dr.Polygon 31-03-2010|02:29 PM
Replies: 0
Views: 1,989
Hi there I'm using Maya 2008 Unlimited on my 2GB Win XP PC and I'm creating two scenes - 1) a closeup of a man's 3D face with hair, Noise/Fractal...
Thread by: ezanih Subscribe
Views: 3,756
ezanih
by ezanih
12-03-2010|10:49 AM
Replies: 2
Views: 3,756
everything was going smooth with my muscle body model until I tried keying one frame with the right wrist joint.. then this happened: before:...
Thread by: Bunnyinrehab Subscribe
Views: 2,730
Bunnyinrehab 07-03-2010|08:39 PM
Replies: 3
Views: 2,730
Hi all I'm in the midst of my sci-fi movie and I wanted to make a camera flythrough of a dark, desolate abandoned space base on a hostile, alien...
Thread by: ezanih Subscribe
Views: 4,251
ezanih
by ezanih
05-03-2010|08:02 AM
Replies: 8
Views: 4,251
I´m currently rigging a quadruped (cow). the leg from hip to ankle is connected with an ikRP solver (4 joints, not like humanRig with only 3...
Thread by: Falott Subscribe
Views: 3,337
Falott 28-02-2010|04:27 AM
Replies: 1
Views: 3,337
I am learning to rig in Maya (for game design). I created a skeleton, smooth binded it to the model, and now am painting skin weights. The...
Thread by: justinms66 Subscribe
Views: 2,758
justinms66
by Chirone
26-02-2010|10:59 AM
Replies: 1
Views: 2,758
Hi i am trying to rig a very simple bird's wing, can anyone tell me the 'how to' of setting up the joints in the wing - so that the wing can fold...
Thread by: Leerling Subscribe
Views: 2,007
Leerling 15-02-2010|11:58 PM
Replies: 2
Views: 2,007
How can a pivot point of an object can be animated? I need to animate a box rollover animation, where the box first roll over on the ground & it...
Thread by: sakthi.7 Subscribe
Views: 2,622
sakthi.7 29-01-2010|01:16 AM
Replies: 1
Views: 2,622
Hi, Unfortunately I can't download the foot video tutorial, because if I click that page I will log out... I would like to ask little help. This...
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Views: 2,649
marypoppins 15-01-2010|12:17 PM
Replies: 0
Views: 2,649
before i ask my question i know this isnt talking about maya but i thought traditional animation had something to do with animating in maya or...
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Views: 3,195
3dNinja1 05-01-2010|05:12 AM
Replies: 8
Views: 3,195
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