Introduction to Maya - Modeling Fundamentals Vol 2
This course will look in the fundamentals of modeling in Maya with an emphasis on creating good topology. It's aimed at people that have some modeling experience in Maya but are having trouble with complex objects.
Can we get a job in rigging(maya) w/o blendsahpes like in video games. is it too difficult.
Thread by: puneet chopra Subscribe
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puneet chopra 14-11-2010|05:31 PM
Replies: 1
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Hi folks. Ive been continuing to slowly mock up the animation for my Hind helicopter scene. But I've hit another couple of snags. Im thinking both...
Thread by: ben hobden Subscribe
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ben hobden 11-11-2010|11:41 AM
Replies: 13
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hey i dont really know if there is a right or wrong answer but what do you guys think is the best way to bind bones to a hand, or other parts i guess...
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chilledoutredhead 10-11-2010|10:34 PM
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...parenting, and using a 'parent constraint'. This came to me reading a thread in the wip section the other day... When I go to animate the...
Thread by: ben hobden Subscribe
Views: 2,909
ben hobden 02-11-2010|11:47 PM
Replies: 4
Views: 2,909
Hello. This may be a no brainer for most. I've been out of the loop with Maya for about 2 years and I'm refreshing my skills and have run into a...
Thread by: persius Subscribe
Views: 2,698
persius
by jsprogg
10-09-2010|12:06 AM
Replies: 1
Views: 2,698
Hi All I have a small dilemma, I have a car on a motion path but wish to duplicate it. At the moment the duplicate (with input connections)...
Thread by: Jay Subscribe
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stwert
by stwert
14-08-2010|04:05 PM
Replies: 11
Views: 3,776
We are building out our catalog of 3D animations for news media. If you need a royalty-free 3D animation or 3D/CGI still image please our site...
Thread by: VideoProV Subscribe
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VideoProV 12-08-2010|03:20 PM
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We have to do nothing(little bit) with interactive skin bind (Or paint weights)tool. Earlier it took very much time. Is that right.
Thread by: puneet chopra Subscribe
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puneet chopra 27-07-2010|11:47 AM
Replies: 1
Views: 3,471
ahoi! is it somehow possible to hook up an animated rig with some kind of collision detection system? I am asking because the animated characters...
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Falott
by Falott
09-07-2010|12:04 PM
Replies: 0
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hello everyone ! this might be a very simple task for some of you, yet I just dont get it. if you have a look at the pic I created 10 different...
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Falott 24-06-2010|01:44 AM
Replies: 2
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What to do for enlarged joints. and What to do for thumb curl ,do we have to make joint for curl from strating or later on.It is too difficult to...
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Views: 2,194
stwert
by stwert
11-06-2010|12:59 AM
Replies: 2
Views: 2,194
For freelance rigging jobs of $30-$250 for nominal rig ,do, they ask for fk hand switch and controllers or it can be done only by ik handle. I may...
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puneet chopra 04-06-2010|09:07 AM
Replies: 0
Views: 1,856
Hey maya maniacs..I have an interseting Question for you all. see i you guys and gals can figure this one out. Im currently working on a rig for a...
Thread by: Angelblade Subscribe
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Angelblade 02-06-2010|07:21 PM
Replies: 0
Views: 2,161
Hi all. As some of you know I have been doing a matte painting workshop over at cg society. The plan for the second half of the workshop was to set...
Thread by: ben hobden Subscribe
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ben hobden 22-04-2010|08:08 PM
Replies: 2
Views: 3,994
I'd like to use IK and joint limits at the same time, but my rig goes nuts with limits on the bones. Is there a right way to do this? Thanks
Thread by: Dr.Polygon Subscribe
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Dr.Polygon 31-03-2010|02:29 PM
Replies: 0
Views: 1,509
Hi there I'm using Maya 2008 Unlimited on my 2GB Win XP PC and I'm creating two scenes - 1) a closeup of a man's 3D face with hair, Noise/Fractal...
Thread by: ezanih Subscribe
Views: 3,179
ezanih
by ezanih
12-03-2010|10:49 AM
Replies: 2
Views: 3,179
everything was going smooth with my muscle body model until I tried keying one frame with the right wrist joint.. then this happened: before:...
Thread by: Bunnyinrehab Subscribe
Views: 2,193
Bunnyinrehab 07-03-2010|08:39 PM
Replies: 3
Views: 2,193
Hi all I'm in the midst of my sci-fi movie and I wanted to make a camera flythrough of a dark, desolate abandoned space base on a hostile, alien...
Thread by: ezanih Subscribe
Views: 3,528
ezanih
by ezanih
05-03-2010|08:02 AM
Replies: 8
Views: 3,528
I´m currently rigging a quadruped (cow). the leg from hip to ankle is connected with an ikRP solver (4 joints, not like humanRig with only 3...
Thread by: Falott Subscribe
Views: 2,934
Falott 28-02-2010|04:27 AM
Replies: 1
Views: 2,934
I am learning to rig in Maya (for game design). I created a skeleton, smooth binded it to the model, and now am painting skin weights. The...
Thread by: justinms66 Subscribe
Views: 2,316
justinms66
by Chirone
26-02-2010|10:59 AM
Replies: 1
Views: 2,316
Hi i am trying to rig a very simple bird's wing, can anyone tell me the 'how to' of setting up the joints in the wing - so that the wing can fold...
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Views: 1,619
Leerling 15-02-2010|11:58 PM
Replies: 2
Views: 1,619
How can a pivot point of an object can be animated? I need to animate a box rollover animation, where the box first roll over on the ground & it...
Thread by: sakthi.7 Subscribe
Views: 2,107
sakthi.7 29-01-2010|01:16 AM
Replies: 1
Views: 2,107
Hi, Unfortunately I can't download the foot video tutorial, because if I click that page I will log out... I would like to ask little help. This...
Thread by: marypoppins Subscribe
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marypoppins 15-01-2010|12:17 PM
Replies: 0
Views: 2,294
before i ask my question i know this isnt talking about maya but i thought traditional animation had something to do with animating in maya or...
Thread by: 3dNinja1 Subscribe
Views: 2,442
3dNinja1 05-01-2010|05:12 AM
Replies: 8
Views: 2,442
I wonder if someone could help. I am animating my character in Maya 2008. There is a part where he throws a glowing orb and it bounces back at him...
Thread by: joemilkweed Subscribe
Views: 1,778
joemilkweed 22-12-2009|11:17 PM
Replies: 4
Views: 1,778
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