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Integrating 3D models with photography
Interested in integrating your 3D work with the real world? This might help
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accurate hip movement in walk
I've got joints at the hips, knees, ankles, balls of feet, toe areas. I've got an IK handle at the ankle connecting it to the hip. So it looks nice...
Thread by: mayaMan1982
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Views: 1,687
by
mayaMan1982
25-02-2005|09:37 PM
Replies:
1
Views: 1,687
add axis
i need a way to make a ring spin in a circle while at the same time spin on its Y axis. when i try it the ring spins all crazy because as the x axis...
Thread by: iron_tick
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Views: 2,580
by
undseth
22-10-2002|08:20 PM
Replies:
3
Views: 2,580
add custom attributes or use Set Driven Keys
going through some tutorials, and it seems that these two more or less do the same thing. am i just confused? in what sort of situation would you...
Thread by: renderAHH
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Views: 2,664
by
Xander-0
20-12-2006|10:30 PM
Replies:
1
Views: 2,664
Add frames to animation
Once again I need help :) My problem this time is how to add frames to an animation so that it runs slower. My situation is that I have an...
Thread by: iasion
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Views: 2,486
by
iasion
06-01-2003|04:00 PM
Replies:
4
Views: 2,486
Add frames to start of animation
I suddenly found out that I need a few more frames at the very beginning of my animation. How can I add some frames before frame? Indeed, how can I...
Thread by: petanque
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Views: 19,009
by
petanque
09-01-2003|03:58 PM
Replies:
3
Views: 19,009
adding a new target to a blendshape node
i have an existing object that has a working blendShape node with its targets still intact...i would like to add a new target to THAT blendshape...
Thread by: pitbull
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Views: 8,224
by
pitbull
06-03-2003|01:22 PM
Replies:
6
Views: 8,224
Adding a polygon to another joint.
Hello - I am having a bit of a problem using the Paint Weights tool, which I have just started using. Basically I am having problems adjusting the...
Thread by: arran
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Views: 2,805
by
arran
05-04-2006|02:42 PM
Replies:
10
Views: 2,805
Adding and subtracting vertices from skinweights
Hi guys, So I haven't done any skin weighting for a while, but I went in to attach some joints and what I always used to do was go to paint skin...
Thread by: dre4mer
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Views: 10,005
by
dre4mer
29-09-2020|01:02 AM
Replies:
0
Views: 10,005
adding blend shape targets
Is there a way to add blend shape targets once you perform some other operation on the master obj? I'm modeling my targets with instanced...
Thread by: lisa_ching
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Views: 1,793
by
lisa_ching
12-09-2005|12:37 AM
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0
Views: 1,793
adding blends after binding skin?
Can you add blend shapes after you have your model bound to a rig?
Thread by: howardporter
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Views: 3,835
by
mtmckinley
08-12-2003|05:16 AM
Replies:
4
Views: 3,835
Adding Inbetween blendshapes
Hey guys, I can't figure out how to add inbetweens for my blend shapes. I can create the first node for inbetweens, but adding it as a problem. I...
Thread by: Anhslaught
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Views: 5,754
by
Velusion
13-05-2006|06:25 PM
Replies:
7
Views: 5,754
adding more blend targets after skinning
hi anyone know how to add more blend shape targets to a Blend (morph) after skinning the model? I tried copying out the original mesh to remodel...
Thread by: lisa_ching
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Views: 4,704
by
utpal
27-09-2005|01:30 PM
Replies:
8
Views: 4,704
adding noise with expressions
I tried to add noise to my model with an expression to make it move. And when i do. It moves the model far away from the original point without it...
Thread by: freehand
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Views: 1,315
by
freehand
27-07-2009|04:54 AM
Replies:
1
Views: 1,315
adding to a rig after weighting
hey, i'm in the middle of painting the weighting for my mesh, but wanted to add a few more bones in for 2ndary action (flapping coat tails). can i...
Thread by: scoonie_p
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Views: 910
by
scoonie_p
08-04-2006|11:01 PM
Replies:
0
Views: 910
Additive animation
Hello all, Can anyone tell me if additive animation is possible within Maya. What I mean is, if you take a walk cycle and repeat it over say 500...
Thread by: stephen.h1
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Views: 1,596
by
doodle
14-05-2004|06:59 PM
Replies:
2
Views: 1,596
Advanced Skeleton 5 help
hello, Much as I hated to migrate to Maya after Autodesk killed Softimage for no good reason...here I am. I've got modelling down for the most...
Thread by: Neil78
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Views: 800
by
Neil78
06-01-2024|10:59 PM
Replies:
0
Views: 800
Advice on animation sequence
Hey guys, I create this http://youtu.be/tu_gtc7OnlE - and need advice on general movements of woody character. Fx I don't know how to cast shadow...
Thread by: lauris47
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Views: 2,635
by
sarahwalker
14-01-2015|04:54 AM
Replies:
3
Views: 2,635
after backe simulation rig starts animating incorectly
I have imported an animation walk cycle for my hires model into the trax editor, which iam trying to create a simulated skirt for using cloth. to do...
Thread by: toby.26
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Views: 1,444
by
toby.26
01-09-2009|03:24 PM
Replies:
0
Views: 1,444
Ahh, animating. My old nemisis...
Well... I have a question. For large models, like anything organic and bypedal, that is usually one object, how do you animate it? Do you?: 1....
Thread by: bobalie
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Views: 1,345
by
bobalie
11-05-2006|04:16 PM
Replies:
5
Views: 1,345
aide
sorry but my english is not good so comment esque je peut telecharger des cours de maya merci d'avance
Thread by: paypas_1
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Views: 725
by
paypas_1
02-11-2006|04:19 AM
Replies:
0
Views: 725
Aim and parent constrain
Is there a way to constrain separate axes of rotation and use two constrains as aim and parent ? I have a character head, that I want to "aim"...
Thread by: lauris47
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Views: 2,741
by
lauris47
03-01-2016|12:44 PM
Replies:
0
Views: 2,741
Aim Constraint Issue
I'm having an issue with aim constraints. In the image below are two gun turrets: one on top of the ship and one on the bottom. I went ahead and...
Thread by: Dutch
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Views: 8,468
by
Dutch
23-04-2008|12:14 AM
Replies:
3
Views: 8,468
Am I doing this Sceleton right?
Alright, I'm trying to make a sceleton for the Luxo Jr WIP I posted in yesterday... this is what I have so far... and since it's my first...
Thread by: Emo
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Views: 1,217
by
Emo
10-02-2003|03:27 PM
Replies:
3
Views: 1,217
AM Rigging vs Maya Rigging
As some people on the list might already know I come from an Animation Master Background, I have spent the last two years using the program to...
Thread by: gazzamataz
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Views: 5,421
by
boomji
22-09-2002|09:14 AM
Replies:
12
Views: 5,421
animate a roller coaster
I build a really good coaster, with loops and screws and so on. My cars are finished and now I want to animate the drive. What would be the best way...
Thread by: Mayastatic
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Views: 2,249
by
Mayastatic
23-08-2006|05:21 AM
Replies:
2
Views: 2,249
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