Introduction to Maya - Modeling Fundamentals Vol 2
This course will look in the fundamentals of modeling in Maya with an emphasis on creating good topology. It's aimed at people that have some modeling experience in Maya but are having trouble with complex objects.
hey guys i am having a hard time figuring out how to add an object reflection to my plane. as you can see in the image attached, i'd like to add a...
Thread by: tommac Subscribe
Views: 5,089
Ozgalis
by Ozgalis
10-05-2013|10:22 PM
Replies: 7
Views: 5,089
Currently I'm laying out UVs but have run across some questions about how to go about this best. First: I was wondering what people do with the...
Thread by: CyberGolem Subscribe
Views: 2,545
CyberGolem 10-05-2013|08:10 PM
Replies: 1
Views: 2,545
Hello all, I've a question about the transparency of the Mia_X Material. I have a couple of cans that I wanted to put some condensation on. The...
Thread by: Calvin Subscribe
Views: 4,032
Calvin
by Calvin
10-05-2013|05:23 AM
Replies: 4
Views: 4,032
Is there any way to get the "Translucence" of a mia_material into a Layered Shader. I've tried to connect the mia_material to a Surface Shader, and...
Thread by: mtcgs Subscribe
Views: 3,202
mtcgs
by Gen
10-05-2013|12:07 AM
Replies: 5
Views: 3,202
i am trying to do a render pass for my cg character. one for shadows and one for reflection so i would be able to compose it in nuke. i created a...
Thread by: hiniger Subscribe
Views: 4,315
gubar
by gubar
09-05-2013|05:17 PM
Replies: 3
Views: 4,315
I am not a Maya artist. I am debating a flame artist about a current job. Maya is taking 15-20 min/frame to render, and the exr files are then...
Thread by: oldsmoker Subscribe
Views: 3,919
oldsmoker 07-05-2013|04:26 AM
Replies: 2
Views: 3,919
Hi guys, im really desperate first question does the attached image look realistic?, secondly how do i get raid of the circular spots?, im using...
Thread by: digitalone Subscribe
Views: 3,597
digitalone
by Gen
03-05-2013|08:08 PM
Replies: 6
Views: 3,597
I've got another annoying render problem. Doing some test renders, I realized that it takes some time for mental ray to do calculations before the...
Thread by: stwert Subscribe
Views: 6,099
stwert
by Jay
02-05-2013|07:49 PM
Replies: 15
Views: 6,099
I rendered out openEXR files with passes associated. I get MasterBeauty and also refl refr diff etc. There doesn't seem to be any passes within the...
Thread by: stwert Subscribe
Views: 7,420
stwert
by stwert
27-04-2013|02:42 PM
Replies: 2
Views: 7,420
Hi guys, I´d like to understand the relationship between the attribute "Cm 2 Factor" inside mia_photographic_exposure and the intensity of a...
Thread by: LeandroOliveira Subscribe
Views: 2,897
LeandroOliveira 26-04-2013|12:15 PM
Replies: 0
Views: 2,897
hey and thanks in advance :) so im not an expert in maya but i can get my way around, ive reached a problem where the batch render wont render an...
Thread by: benfire Subscribe
Views: 3,028
stwert
by stwert
25-04-2013|12:36 PM
Replies: 1
Views: 3,028
Camera background color when rendering So I was following this tutorial...
Thread by: n88tr Subscribe
Views: 7,663
MikkelSL 25-04-2013|11:03 AM
Replies: 5
Views: 7,663
Hi guys, I'm really stuck with my project because of rendering issue. It seems like I can't get the diffuse and the indirect passes to render as...
Thread by: tetragramaton Subscribe
Views: 4,360
tetragramaton 24-04-2013|10:00 AM
Replies: 2
Views: 4,360
Hey Guys! :) I have set up a user ibl env, backplate etc... Now i have the checkerboard as a ground and another plane for the shadows. I...
Thread by: Philcc Subscribe
Views: 5,786
Philcc
by Philcc
23-04-2013|06:20 PM
Replies: 10
Views: 5,786
hi, Is it possible to render an object invisible, but still have it block out the view behind it. eg - a cat sat on a door mat: you can't see the...
Thread by: se7enhedd Subscribe
Views: 2,072
se7enhedd 22-04-2013|10:33 PM
Replies: 1
Views: 2,072
Hy everyone, I´ve got an issue using FG and mia_photometric_light. I have a simple scene: a room with some office furniture. The Physical Sun and...
Thread by: LeandroOliveira Subscribe
Views: 3,344
LeandroOliveira 22-04-2013|03:32 PM
Replies: 2
Views: 3,344
Hi, I have setup an environment image based lighting with an hdri image. As the image shows, the whole mesh reflects as I'm using a Binn M. So...
Thread by: cgisoul Subscribe
Views: 2,887
cgisoul
by cgisoul
21-04-2013|05:09 PM
Replies: 0
Views: 2,887
I am not sure why after merging the vertices as shown circled in orange, the light / reflection seems to be cut off along the edge. Why does that...
Thread by: cgisoul Subscribe
Views: 2,999
cgisoul
by cgisoul
18-04-2013|05:47 PM
Replies: 2
Views: 2,999
I created a small volume light shining inward to provide a low-visibility view on a character traveling through a cave, but whenever I try to render...
Thread by: Connor Lee Subscribe
Views: 11,923
Connor Lee 16-04-2013|02:43 PM
Replies: 3
Views: 11,923
Unfortunately an exposureNode always affects the image in mip_cameramap node - which is kind of stupid, because if one needs to tweak the light and...
Thread by: Falott Subscribe
Views: 1,872
Falott
by Falott
16-04-2013|08:32 AM
Replies: 0
Views: 1,872
I'm having a problem with some geometry imported from 3dmax into maya. The 3dmax project was exported as a FXB file and opened in maya. The...
Thread by: HBishop Subscribe
Views: 5,746
HBishop
by David
08-04-2013|02:01 PM
Replies: 3
Views: 5,746
Im trying to render out a scene. To get the camera in a good spot I turned visibility off on a wall (during rendering) and kept the rest of the hall...
Thread by: DJWright90 Subscribe
Views: 3,358
DJWright90 08-04-2013|01:44 PM
Replies: 2
Views: 3,358
so I've got a buddy who uses scanline to render out his images instead of raytrace, was wondering if there's anyone else who swears by scanline...
Thread by: MamoruK Subscribe
Views: 3,847
MamoruK 08-04-2013|12:25 AM
Replies: 2
Views: 3,847
hi, is there a way I can assign different render resolutions (or aspect ratios to be more precise) to individual cameras - or test render at the...
Thread by: se7enhedd Subscribe
Views: 3,234
se7enhedd
by David
06-04-2013|04:02 PM
Replies: 1
Views: 3,234
Well this one has stumped me 110%. I have 11 animated scenes, 10 of which rendered fine, it's just the final scene which is being a b****! I had a...
Thread by: mouseyflash Subscribe
Views: 12,503
mouseyflash 04-04-2013|11:06 PM
Replies: 0
Views: 12,503
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