Substance Painter
In this start to finish texturing project within Substance Painter we cover all the techniques you need to texture the robot character.
Hello there, I was wondering whether somebody could help me with modelling. I have some 5 sided polygons in my model and I'm having truble...
Thread by: mojopj Subscribe
Views: 4,957
mojopj
by mojopj
25-04-2016|07:34 AM
Replies: 4
Views: 4,957
Somewhere along the line, i accidentally gave my model a rediculously high poly count. (around 130,000) Whenever i try to use polygons>reduce, it...
Thread by: ryuu1988 Subscribe
Views: 15,436
Quahog
by Quahog
19-04-2016|07:29 PM
Replies: 8
Views: 15,436
Nothing but this happens when I bevel the exact edges that the tutorial said I should bevel. All I know is that the faces are non-planar, there are...
Thread by: snowpuffs Subscribe
Views: 3,325
snowpuffs
by David
08-04-2016|05:34 PM
Replies: 3
Views: 3,325
Hello, iam working on the furniture Tutorial. At the point with the legs for the table, i wanted to subdivide the cube. But when i do this (to see...
Thread by: gopper0815 Subscribe
Views: 2,547
gopper0815 06-04-2016|08:14 PM
Replies: 0
Views: 2,547
I am having a Maya asset handed over to me and they are asking what format I want it in. The deal is that they have been using triple switch shading...
Thread by: djwaterman Subscribe
Views: 2,911
djwaterman 29-03-2016|11:58 PM
Replies: 0
Views: 2,911
hey all, I have a mesh thats created from a spline and revolved around 180. When I smooth it, it bends out slightly at the edge - the images are the...
Thread by: nickynacky Subscribe
Views: 3,107
nickynacky 22-03-2016|06:59 PM
Replies: 3
Views: 3,107
Hey, I thought I figured out all those modelling problems by now. Apparently I havent. I'm creating a pattern for a snow-shoe (will bevel the edges...
Thread by: Skalman Subscribe
Views: 2,659
Skalman
by Skalman
20-02-2016|10:15 PM
Replies: 0
Views: 2,659
Hi, I have a little question about colliders. I'm currently modeling a skeleton, with a seperate sweatshirt. I want to use nClothe on the...
Thread by: RottenPotato Subscribe
Views: 2,224
RottenPotato 09-02-2016|03:40 PM
Replies: 0
Views: 2,224
I am still getting a non manifold error even after clean up when I try to skin my model, here is a screen recording. I am using the Quadruped Rigger...
Thread by: oiver55 Subscribe
Views: 2,547
oiver55
by oiver55
29-01-2016|06:16 AM
Replies: 0
Views: 2,547
I was following a tutorial on how to model an X-Wing, and all was going well until this part: https://youtu.be/FCdlpfEviV8?t=11m24s I do my best...
Thread by: bart95 Subscribe
Views: 2,954
bart95
by bart95
22-01-2016|03:29 PM
Replies: 0
Views: 2,954
What is meaning of the highlighted edge on that? And why its unable to delete ? Pls share some experience. On the other side, there is no such...
Thread by: Khangai Subscribe
Views: 2,508
Khangai
by Gen
21-01-2016|08:29 PM
Replies: 1
Views: 2,508
Dear modelers, Began my first real retopo in Maya. Brought in model from zbrush and everything was going fine until I moved the file from my home...
Thread by: selement Subscribe
Views: 2,330
selement
by mickhah
20-01-2016|11:15 AM
Replies: 1
Views: 2,330
I want to mesh a 3d graph like this one, or even a more complex where edges might even self-intersect... ...
Thread by: fartagaintuxedo Subscribe
Views: 4,379
selement 20-01-2016|08:48 AM
Replies: 3
Views: 4,379
Hello, I'm having trouble moving a multi-part object and the rig that goes along with it. I want to animate a bike with a rider on it traveling...
Thread by: GEBackstrom Subscribe
Views: 3,721
GEBackstrom 10-01-2016|03:59 AM
Replies: 0
Views: 3,721
Hi guys, Everytime i cut out shape on models that are round or rounded i get some strange hard shapes and the model is not smooth anymore! It...
Thread by: Jermainesmit Subscribe
Views: 3,363
Ozgalis
by Ozgalis
05-01-2016|09:24 PM
Replies: 2
Views: 3,363
Okay I'm not sure if I can explain this exactly how I want to, but I will try to do it. I'm using the create a polygon tool to do more complex...
Thread by: gothtini Subscribe
Views: 2,654
husbyhogan 30-12-2015|10:14 PM
Replies: 1
Views: 2,654
Hello I'm trying to create a different style character with large eyes (as per the image provided). You can clearly see that the eye is relatively...
Thread by: persius Subscribe
Views: 4,300
persius 27-12-2015|10:09 PM
Replies: 3
Views: 4,300
Hi Guys, I'm following a tutorial online and there's a part where he creates a nhair system. Now in the Outliner, it should have each follicle...
Thread by: mendosa69 Subscribe
Views: 2,614
mendosa69 18-12-2015|01:24 AM
Replies: 0
Views: 2,614
Hi, It might sound crazy but is it possible to make a retopology scan of a bad maya model using any known software? This is required in order to...
Thread by: selement Subscribe
Views: 3,700
selement 17-12-2015|02:06 PM
Replies: 5
Views: 3,700
Hi How can I collectively delete history nodes in the channel box? For example, I've modeled a chair and there are several history nodes in the...
Thread by: mortezarel Subscribe
Views: 3,128
mortezarel 19-11-2015|01:59 PM
Replies: 8
Views: 3,128
I was working on a tutorial from another site(3D buzz, the tutorial being the Maya advanced modeling course), and my problem is that when I go to...
Thread by: snowpuffs Subscribe
Views: 3,076
snowpuffs
by Skalman
16-11-2015|09:07 AM
Replies: 5
Views: 3,076
I'm on part 5 of the 2015 hard surface modeling tutorial. I can't seem to get the soft selection to work, even when I try replicating the settings I...
Thread by: snowpuffs Subscribe
Views: 2,809
snowpuffs 06-11-2015|10:44 PM
Replies: 2
Views: 2,809
Hi, My question is simple. How one can have such geometry without messing up subdivision surfaces and shading. I'm talking about the body(big...
Thread by: talha1 Subscribe
Views: 2,165
talha1
by talha1
05-11-2015|09:20 AM
Replies: 0
Views: 2,165
I'm working on a barn created by cutting a cylinder in half, but I'm wondering, which of these two methods would be best? ...
Thread by: WarHammerDK Subscribe
Views: 2,300
WarHammerDK 01-11-2015|12:54 AM
Replies: 3
Views: 2,300
okay i am trying to make a model of the united states. So far i have outlines the states using CV curve tool, and that is entirely complete. Now i am...
Thread by: phalcon Subscribe
Views: 4,285
phalcon 29-10-2015|08:19 PM
Replies: 3
Views: 4,285
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