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Substance Painter
In this start to finish texturing project within Substance Painter we cover all the techniques you need to texture the robot character.
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Help guys
I'm modeling and texturing a zepplin and need some references; the ones that I got from places like google and the like have help, but barely, I...
Thread by: abie1
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Views: 1,633
by
Tigeris
19-08-2004|02:02 AM
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2
Views: 1,633
patch model stitched?
Ok, I'm finally going to ask the question that I have always wondered about for about a year now: Do you stitch every piece of a nurbs patch model...
Thread by: Darkware
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Views: 968
by
vladimirjp
17-08-2004|01:46 PM
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1
Views: 968
Modelling a wall
Hi, I'm trying to model a wall made out of wooden planks all around a fortress . And I want to make it look as realistic as possible, so I don't...
Thread by: nspiratn
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Views: 1,196
by
Mantat
17-08-2004|01:03 PM
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2
Views: 1,196
Im new here
i'v bin using 3ds max and i moved to maya and i was wondering how to Tessellate the object.
Thread by: halosk8er01
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Views: 936
by
strytus
17-08-2004|03:44 AM
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1
Views: 936
Extrudable polygon with holes
I am trying something simple in maya that is a breeze to do in max, but maya is failing terribly. Ok, I'm trying to make a wall of an old farm...
Thread by: Enivob
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Views: 1,788
by
strytus
16-08-2004|01:59 AM
Replies:
3
Views: 1,788
normal mapping
i wonder if maya can do normal mapping? it is done in games (halo, max payne, doom... i think) as i saw it done in LW in the LW forums video are,...
Thread by: vladimirjp
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Views: 1,217
by
uberstonks
15-08-2004|09:20 AM
Replies:
7
Views: 1,217
Moved:
What do ya'll think
Thread by: p3dro
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modeling tutorials
anybody knows of a good modeling tutorial. I want to understand what kind of polys are the best and why (3 sided, 4 sided etc...). what methods...
Thread by: eran
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Views: 1,128
by
mtmckinley
12-08-2004|09:05 PM
Replies:
1
Views: 1,128
CPS or SubD's
What is the different between CPS and subD's in 5.0
Thread by: meshue
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Views: 823
by
meshue
12-08-2004|03:17 PM
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0
Views: 823
Creating Metal Grid Platforms and Frames
I want to create a platform that has a metal grid floor with square holes in the floor. Is there an easy way of doing this? I also need to make a...
Thread by: djdiesel34
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Views: 1,334
by
carrot juice
11-08-2004|03:43 PM
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1
Views: 1,334
ahali selam
bu site nasýl iþler ?
Thread by: olofine
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Views: 1,169
by
carrot juice
11-08-2004|03:41 PM
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1
Views: 1,169
Create Curve from Edges - Bonus Tools
I'm using Maya 6 Complete. Create Curve from Edges - one of the bonus tools doesn't seem to work. Is anyone else having this problem? I'm getting...
Thread by: ereitz
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Views: 3,270
by
JCUBE
09-08-2004|11:28 PM
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2
Views: 3,270
Terminating edges
Starting working on a model and as usual the biggest problem i normally face is terminating edges. I've attached a pic. On the right you can see the...
Thread by: mrmacca
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Views: 1,371
by
mrmacca
04-08-2004|06:14 PM
Replies:
9
Views: 1,371
Smoot Proxy Question
Hello, I have been following the Chopper Tut on maya the AH-64D and the first part he uses proxy smooth he has no trouble in setting the...
Thread by: Flame
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Views: 1,098
by
Flame
04-08-2004|02:34 AM
Replies:
1
Views: 1,098
help with polygon split tool!!!
i have attached this image to try to aid my explanation: i have split the polygon vertically as you can see..... with microsoft paint i have...
Thread by: leykias
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Views: 1,864
by
mtmckinley
03-08-2004|10:46 PM
Replies:
1
Views: 1,864
MAYA Modeling - Newbie Question
Hey guys I'm working on a model that I'm having some issues with, I'm new to MAYA (transitioning from Max), i started with polys converted to SubD,...
Thread by: p3dro
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Views: 1,508
by
lisa_gonzalez
03-08-2004|11:43 AM
Replies:
1
Views: 1,508
Sub-D binding
Hi. I'm just now learning how to use Sub-D's. I was wondering what you do once you're done modeling. Do you convert it back to pollygons? ...
Thread by: Winter
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Views: 1,153
by
Sav1989
03-08-2004|04:02 AM
Replies:
3
Views: 1,153
:S... nurbs tesselation ?!
hey guys, i really need ur help now... i have trimmed and flleted surfaces several times... and now the tesselation gives me headache. someone...
Thread by: Sav1989
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Views: 2,052
by
Sav1989
02-08-2004|07:35 PM
Replies:
2
Views: 2,052
polygon sculpt tool
hi, i've been using the polygon sculpt tool on half a head. however, when i've finished using the tool, and then go to duplicate to make the other...
Thread by: greenleaf
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Views: 1,196
by
greenleaf
01-08-2004|03:24 PM
Replies:
2
Views: 1,196
smoothing polygonal objects
Let's take a polygonal sphere. now let's pick a circle of faces at one of the poles and extrude them (keep faces together). Now we have some kind of...
Thread by: eran
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Views: 1,426
by
eran
31-07-2004|10:06 PM
Replies:
2
Views: 1,426
Continuity nice and smoothed in poly?
hey, thats the point, for example in nurbs i can close perfectly a cilynder, and align the hulls, and there ill have nice and smoothed surface... but...
Thread by: Sav1989
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Views: 1,128
by
Sav1989
31-07-2004|02:21 PM
Replies:
2
Views: 1,128
modeling webbed feet
Does anyone have the brains to help me on this issue, thanks. I have designed a character in polygons and in my drawings, I have designed it with...
Thread by: greenleaf
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Views: 2,769
by
greenleaf
28-07-2004|02:50 PM
Replies:
3
Views: 2,769
Modeling Technique Tips
I am in the midst of a project that requires me to model an american style football helmet. any tips on how to do this using Polys?
Thread by: sic
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Views: 1,303
by
vladimirjp
27-07-2004|12:08 AM
Replies:
3
Views: 1,303
Blendshape Problem
I just finished rigging my very first character. I was setting up some poses for a quick animation and ran across a huge problem. When I try to go...
Thread by: missystl
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Views: 2,517
by
mtmckinley
23-07-2004|03:08 AM
Replies:
3
Views: 2,517
Cleaning up corners
Hi all, I have a plane which has had isoparms inserted close to the boundary edges. The boundary edges have been moved down in order to...
Thread by: AlanMc
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Views: 1,142
by
f50
20-07-2004|04:53 AM
Replies:
2
Views: 1,142
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