Introduction to Maya - Rendering in Arnold
This course will look at the fundamentals of rendering in Arnold. We'll go through the different light types available, cameras, shaders, Arnold's render settings and finally how to split an image into render passes (AOV's), before we then reassemble it i
I seem to be getting streaks in a weapon model I'm making, during rendering. The streaks are on the blade which is very sharp. What can I do to fix...
Thread by: Clod Subscribe
Views: 1,464
mclimer
by mclimer
20-02-2004|12:46 AM
Replies: 6
Views: 1,464
I seam to be having a poly curse latley. a model I've been working for several weeks all of a suden does not want to smooth properly. Tried old...
Thread by: dragonsfire Subscribe
Views: 1,201
dragonsfire 18-02-2004|09:07 PM
Replies: 3
Views: 1,201
Hi Just wondering - i do not have the necessary time to model a ship on my own - anyone knows where to find meshes for download?? Thx!
Thread by: Uglynakedguy Subscribe
Views: 1,624
Uglynakedguy
by Pony
06-02-2004|12:07 AM
Replies: 11
Views: 1,624
I got another one...old one. I shot him with a mini-dv camera which is 720 by 480 size. I imported the pics as 72 by 48 on the poly planes. Why...
Thread by: tvholicjames Subscribe
Views: 1,684
tvholicjames
by strobe7
05-02-2004|04:50 PM
Replies: 8
Views: 1,684
Ok, I imported a perfect nose to another scene and look what happened? First of all, what happened to the lambert? Plus, parts of the reference...
Thread by: tvholicjames Subscribe
Views: 1,950
tvholicjames 05-02-2004|04:03 AM
Replies: 4
Views: 1,950
Check this out: http://halo.bungie.net/images/site/halo/gallery/halo2/chiefanim2.jpg How come all the surfaces are further subdivided into...
Thread by: Gun-Kata Subscribe
Views: 1,275
Gun-Kata 01-02-2004|10:08 PM
Replies: 2
Views: 1,275
I would like to extrude a profile circle curve along a path and also be able to place additional profile curve(s) of different sizes and or shape -...
Thread by: Lorenzo Subscribe
Views: 2,206
Lorenzo 30-01-2004|02:17 AM
Replies: 3
Views: 2,206
If I try to attach two lofted surfaces, everything works fine. If I try to attach two NURBS primitives, everything works fine. But when I try to...
Thread by: Gun-Kata Subscribe
Views: 1,887
Gun-Kata 25-01-2004|02:23 PM
Replies: 2
Views: 1,887
Ok, I pulled this screenshot of a modified LW mesh that i imported into maya. It's a trek mesh and i'm trying to figure out how to put windows in my...
Thread by: dberry Subscribe
Views: 2,633
dberry 25-01-2004|02:20 PM
Replies: 16
Views: 2,633
What's the difference?
Thread by: Gun-Kata Subscribe
Views: 2,301
Gun-Kata 25-01-2004|05:40 AM
Replies: 1
Views: 2,301
if stahlberg can get away with a mesh like that, why can't we all??!! http://www.cgtalk.com/showthread.php?s=&threadid=108412 :beer:
Thread by: vladimirjp Subscribe
Views: 1,563
vladimirjp 24-01-2004|03:59 PM
Replies: 4
Views: 1,563
Ok, i imported the head shell into another scene and I went to Poly then combine, then use the append tool to fill in the gaps. Well, you can...
Thread by: tvholicjames Subscribe
Views: 1,170
tvholicjames
by Kurt
22-01-2004|08:30 PM
Replies: 1
Views: 1,170
hey... i am doing this head tutorial... and i cant delete half of the Nurb Sphere... help! its only the second step!!! i feel so dumb! ...
Thread by: DARKhacker Subscribe
Views: 1,741
DARKhacker 22-01-2004|02:22 PM
Replies: 5
Views: 1,741
I am hopeing that this is going to be easy to solve. I am trying to make the insides of a watch with all it's cogs and gears. I made a poly cylinder...
Thread by: Tim_LIVID Subscribe
Views: 5,109
baldgeek 21-01-2004|10:17 PM
Replies: 15
Views: 5,109
Hi, I've just started out modeling in Maya. Long enough to know that this attempt of making the number 1825 has far to many polygons! I planared...
Thread by: Ru55 Subscribe
Views: 1,655
Ru55
by Ru55
21-01-2004|08:54 PM
Replies: 3
Views: 1,655
Hello! Modelling a room right now: i did that walls from a loft of the edge-curves. the loft is linear. but when i trim the window out the...
Thread by: train_ucl Subscribe
Views: 1,432
train_ucl 21-01-2004|06:47 PM
Replies: 1
Views: 1,432
HI i have one little question about polygon modeling, there are how can i connect 2 different models together? and when i am use extrude face on...
Thread by: Satsu Subscribe
Views: 1,457
Satsu
by Satsu
18-01-2004|02:13 PM
Replies: 2
Views: 1,457
Hey there, I've been trying to find a good way to create trees, but I couldn't find one... My scene is too big and needs too much quality on close...
Thread by: dirack Subscribe
Views: 2,075
dirack
by dirack
14-01-2004|10:45 AM
Replies: 2
Views: 2,075
Hello, I'm new here and pretty new to Maya as well. I keep getting this problem whenever I convert a SubDiv model to Polys. I set the Tesselation...
Thread by: Gun-Kata Subscribe
Views: 2,546
Gun-Kata 14-01-2004|03:12 AM
Replies: 3
Views: 2,546
Hey folks, Having a smoothing or normal or SOMETHING issue with this dude. Faces around the ear look like a dog pooed on them. I can't seem to...
Thread by: fleetside Subscribe
Views: 2,235
fleetside 13-01-2004|10:52 PM
Replies: 7
Views: 2,235
Why do most of the commercial or really good models look different from mine. Each polygon looks like triangles and mine don't, why is this?
Thread by: goswald Subscribe
Views: 2,645
goswald
by james_s
13-01-2004|02:46 AM
Replies: 9
Views: 2,645
i am building a car with nurbs and am having a problem, not sure wot ive done wrong, the surface just seems strange, any suggestions.
Thread by: Lespaul84 Subscribe
Views: 2,049
Lespaul84 12-01-2004|04:28 AM
Replies: 7
Views: 2,049
;)
Thread by: bulzae Subscribe
Views: 1,587
bulzae
by bulzae
11-01-2004|01:39 PM
Replies: 0
Views: 1,587
hi everyone. i'm currently working on structures using revolved surfaces. while i work on them, they look fine and smooth. however, what bugs me...
Thread by: deryk Subscribe
Views: 1,665
deryk 10-01-2004|05:06 PM
Replies: 1
Views: 1,665
Hello! I will need to model mountains for my scene, so I was thinking is there a way perhabs that you make an alpha map, and us it as hight map...
Thread by: Sil-Valeor Subscribe
Views: 8,156
Sil-Valeor 09-01-2004|08:31 PM
Replies: 10
Views: 8,156
Showing threads 1251 to 1275 of 1650
Currently Active Users 31 ( 0 members & 31 guests)
Threads in Forum : Maya Modeling
Posting Rules Forum Rules
You may not post new threads | You may not post replies | You may not post attachments | You may not edit your posts | BB code is On | Smilies are On | [IMG] code is On | HTML code is Off