Maya for 3D Printing - Rapid Prototyping
In this course we're going to look at something a little different, creating technically accurate 3D printed parts.
I need some help making some realistic mountains. Not only the geometry but also the texture.
Thread by: MKess007 Subscribe
Views: 3,307
MKess007 27-03-2003|12:35 AM
Replies: 7
Views: 3,307
Hi all, I've been learning bunches by reading all the great posts and competitions here. I have a newbie question though. I'm attemping a...
Thread by: Snich Subscribe
Views: 1,733
Snich
by Nem
04-04-2003|03:00 PM
Replies: 7
Views: 1,733
Hello All, A really simple question. How come I can't delete faces from a NURBS object. I'm following along some tutorials on creating a...
Thread by: Trimeister Subscribe
Views: 10,727
Trimeister
by rotbol
01-04-2003|11:01 PM
Replies: 7
Views: 10,727
The cube is then spherified, either by hand or in this case with a modifier in 3ds max. It makes more sense to start from a spherified cube than...
Thread by: the_postal_dude Subscribe
Views: 3,621
the_postal_dude 03-05-2003|05:24 PM
Replies: 7
Views: 3,621
Hello, i'm working on this file that It wasn't done by me though, but well I have to do some fix to it, and I need to select the object called...
Thread by: ctaborda Subscribe
Views: 1,387
ctaborda
by Saiyan
04-05-2003|07:00 PM
Replies: 7
Views: 1,387
Hello friends ! Well, I´m testing the birail tool again - and I think it´s really wonderfull, cause there are sooo many possibilities. But now...
Thread by: bernhard Subscribe
Views: 4,574
bernhard 25-05-2003|01:52 PM
Replies: 7
Views: 4,574
Hello friends ! I have two simply surfaces which I will merge. I´ve tried it to use the Fillet Surface Tool - but it seems to be, that there is...
Thread by: bernhard Subscribe
Views: 3,150
bernhard 15-09-2003|02:52 AM
Replies: 7
Views: 3,150
Iron Tick here.. your fellow nurbs freak. I know there are a lot of poly users in the forums and i wanted to ask a couple of questions concerning...
Thread by: iron_tick Subscribe
Views: 2,914
iron_tick 05-10-2003|05:55 PM
Replies: 7
Views: 2,914
Has anyone experienced this before. I have a Birail patch that goes Hay Wire when i put a lattice defomer on it. I'm including the file, try to put a...
Thread by: iron_tick Subscribe
Views: 2,424
iron_tick 18-11-2003|01:17 PM
Replies: 7
Views: 2,424
i am building a car with nurbs and am having a problem, not sure wot ive done wrong, the surface just seems strange, any suggestions.
Thread by: Lespaul84 Subscribe
Views: 2,035
Lespaul84 12-01-2004|04:28 AM
Replies: 7
Views: 2,035
Hey folks, Having a smoothing or normal or SOMETHING issue with this dude. Faces around the ear look like a dog pooed on them. I can't seem to...
Thread by: fleetside Subscribe
Views: 2,231
fleetside 13-01-2004|10:52 PM
Replies: 7
Views: 2,231
hi guys, ive just recently modelled a subaru wrx with poly, and i have smoothed it, and i went to mirror geometry with merge vertices ticked and...
Thread by: nemesis101 Subscribe
Views: 2,632
nemesis101
by Alan
08-04-2004|10:18 AM
Replies: 7
Views: 2,632
I need help on an issue that I can not fix myself. I have created a halve of a chess piece - Knight in poly. I then duplicated it and then...
Thread by: Protheus Subscribe
Views: 11,495
Protheus 25-01-2005|12:23 AM
Replies: 7
Views: 11,495
Hi folks , Iv'e modeled a left boot which has been converted from poly's to sub d's.I now want to mirror it so as to have a right boot using sud...
Thread by: munny Subscribe
Views: 1,547
munny 11-07-2005|11:49 PM
Replies: 7
Views: 1,547
I made these tire treads from a poly plane and duplicated them around the rim of the car. For some reason, when I duplicated and converted to sub-ds,...
Thread by: AnthonyCg Subscribe
Views: 1,997
AnthonyCg 11-05-2007|09:48 AM
Replies: 7
Views: 1,997
Is there any way to cap a nurbs that isnt flat against the plane (curved)?
Thread by: Malcr001 Subscribe
Views: 6,056
Malcr001
by ctbram
25-06-2012|03:49 AM
Replies: 7
Views: 6,056
Hi! Im working on a school project and one of my models get really weird shadows. I have proper lightmaps and all the normals are okay. ...
Thread by: Sushifish Subscribe
Views: 4,647
Sushifish 07-01-2012|08:12 PM
Replies: 7
Views: 4,647
Hi i need to combine theese two meshes. but i cant figure out how. i found a program on the internet called kmeshmixer, it seemed good but it...
Thread by: Sushifish Subscribe
Views: 7,448
Sushifish 12-09-2011|01:58 PM
Replies: 7
Views: 7,448
Hi everyone ^^ im new to maya and currently im following some tutorials. everything went smooth until this came up! ...
Thread by: Sushifish Subscribe
Views: 2,482
Sushifish 24-08-2011|09:12 AM
Replies: 7
Views: 2,482
Hi, I could be just tired here, but can't seem how to figure out to put a small square cit out into the edge of this cylinder.. Screen shots...
Thread by: Sircharles Subscribe
Views: 3,105
Sircharles 21-05-2013|06:51 PM
Replies: 7
Views: 3,105
I have to do shape like this. How can I create this please? http://imagizer.imageshack.us/v2/800x600q90/30/guvd.jpg
Thread by: Minatory Subscribe
Views: 3,047
Minatory
by ctbram
14-01-2014|04:39 PM
Replies: 7
Views: 3,047
Sorry for the newb question but after pulling my hair out for a few days and searching online I can't figure it out! How would you suggest is the...
Thread by: wallywest Subscribe
Views: 3,443
wallywest
by ctbram
14-05-2014|10:32 PM
Replies: 7
Views: 3,443
Hi guys, I have created a house in Maya for my portfolio, it's animated and textured and everything but I want to destroy the house in my final...
Thread by: Richardvbr Subscribe
Views: 4,404
Richardvbr
by Skalman
06-08-2014|12:41 PM
Replies: 7
Views: 4,404
Hi, I've been modelling a while now but I have a question that I've been investigating for a while now, when hard surface modelling is it better...
Thread by: mendosa69 Subscribe
Views: 17,166
mendosa69
by Jay
09-12-2014|02:09 PM
Replies: 7
Views: 17,166
Hi I have a problem where when I convert my mesh from Subdiv to Nurbs it breaks apart I imported the piece from Zbrush, made sure that any...
Thread by: mendosa69 Subscribe
Views: 3,730
mendosa69 14-10-2014|10:20 PM
Replies: 7
Views: 3,730
Showing threads 251 to 275 of 1650
Currently Active Users 30 ( 0 members & 30 guests)
Threads in Forum : Maya Modeling
Posting Rules Forum Rules
You may not post new threads | You may not post replies | You may not post attachments | You may not edit your posts | BB code is On | Smilies are On | [IMG] code is On | HTML code is Off