This course will look in the fundamentals of modeling in Maya with an emphasis on creating good topology. It's aimed at people that have some modeling experience in Maya but are having trouble with
complex objects.
The only reason I deleted history was to get rid of seams because of split up meshes... I had rigged 28 models.... GRRRRRRRRRRRRRRRRRRRRRRRRRR!!!!!!!!!!!!!!!! So frustrated right now. I didn't know it would delete skin weights. A weeks worth of work, gone. Would delete all by type NONDeformer History have cleared FBX export normals? Because that was my reason, because the normals would export wrong until I deleted history.
I believe that would have worked, yes. You can turn on incremental save in the save option box. It will create an incrementalSave folder in your current working directory. Every time you save, it will automatically create a backup.
You may not post new threads |
You may not post replies |
You may not post attachments |
You may not edit your posts |
BB code is On |
Smilies are On |
[IMG] code is On |
HTML code is Off