Rigging Teeth and mouth blendshapes
i'm an animator and i'm ashamed that i have never done this! Teeth rigging. i've created the blendshapes for the phenomes. but how do you rig for the teeth? you cant create blendshapes for teeth to match the movement of the mouth...like lets say and 'O'.
I have bones that can move the upper and bottom teeth but is this correct? With these bones in for the teeth that's another thing i have to animate and watch that the teeth don't show thru the skin.