I have a simple question, and I'm hoping it has a simple answer. Is there a way to select multiple objects that have the same name, or even better, a similar name with minor variation. For example, say I am making a scene with a bunch of cars. I want to select the tires. The problem is that they are all grouped to their respective cars and I dont want to have to waste time digging into each group to find the tires. The good thing is that I know I named them all "Tire_01." So is there a way to just type in "Tire_01" and have it select all the objects with that name? Even better for me would be if I could type in "tire" and it would select all the objects with "tire" in the name. For example, "Tire_01", "Tire_LFT", "RT_Tire", etc.
So is there a way to do this? I know I can use the filter thing in the outliner but it still makes me drill down through the groups to find the filtered objects. And I still need to actually select the things too. I would like to just be able to type in for selection. If I thought ahead I would have set up some selection sets, but alas I did not.
Thanks in advance! (sorry if this is unclear as I am tired and been trying to solve major issues in Maya for way too long today, let me know if I can make this clearer in any way)
I got an answer from another forum that makes the problem seem silly. Thought I would share. In the top right of the main window of maya you can set different selection things to be typed in, for example, absolute transform, relative transform, etc. If you select "select by name" you can then type *tire* and it will select every object with "tire" in the name. This worked like a charm and I will be using this heavely from now on. Thanks for all your help!
I guess that you should always name things different but my issue was that I duplicated groups and all the children retained the same names in every duplicate group. So I'm not sure what the solution to that is but the method above worked amazing and I will certainly be using it a lot.
Hi, could you tell me where is this text input in Maya 2018? Is it the MEL input?
It does not work for me.
For example, in my scene, I have an object called "Skeleton"
In the MEL input, if I type Skeleton or Skeleton*, it returns an error message : Syntax error.
Thanks for the help.