This course will look in the fundamentals of modeling in Maya with an emphasis on creating good topology. It's aimed at people that have some modeling experience in Maya but are having trouble with
complex objects.
In only my Perspective view. When panning and looking around my meshes they seem to get distorted he closer i am. If i were to orbit around to see different sides. It would look like they would stretch to the sides of the window as if i was looking through a weird camera lens. I tried looking up the solution to this but no luck. Im working on a project for school and the solution is needed fast.
I was making lego bricks and i went to put a image plane into the scene. I tried attempting to edit the plane and it now is acting up.
Any help would be appreciated!
Thanks
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