Yea I am not really going for realism too much. The spec helps grab someone eye when it is a small render. The model and UV are there and I just chuck it in and render in about 10 min. At first I rendered a little bit more careful but after 1,000 items I just started chucking a gray spec on most stuff. Takes time to tweak and I just don't have time for that when I have about 6,000 things total to run through. I do appreciate the tips though. I might put one of them in Maxwell one of these days and tweak. I also look forward to the new PBS in Cryengine this next month. UE4 cam out with it. You should check it out. Combine that with Quixel Megascans and it makes me wonder what you can pull off in real-time.
Last edited by CollinBishop; 10-04-2014 at 04:55 PM.