Introduction to Maya - Rendering in Arnold
This course will look at the fundamentals of rendering in Arnold. We'll go through the different light types available, cameras, shaders, Arnold's render settings and finally how to split an image into render passes (AOV's), before we then reassemble it i
# 1 26-02-2015 , 04:57 PM
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Create basketball in 3d max

# 2 09-03-2015 , 09:05 AM
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If it's the reflective portion of the floor then it just looks like a gray mia_material with a bit of reflection gloss.

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