Image texture not rendering as Image:
I have an object I wish to texture and under its 'Colour' option I have chosen a file that is a jpeg (it is an image of metal rust). When applying this image to the 'Colour' option it is seen clearly in the viewport, but not when I render (using mental ray). Instead it is just a blank plain colour such as brown with out the metal rust look that I am after.
The other objects I have applied this image to works.
Could this be because the image is not big enough to spread over all of the objects?
Does anyone know why this is happening?
Last edited by sj24; 19-06-2015 at 10:23 PM.