Snap all vertex to another obj
I am trying to find a way to automatically snap (or move ) all vertexs from one Obj to the other.
These two Objs has the same topology, same vertex order, but in different shapes.
I know by holding V key maya can automatically calculate the world space distance between the two vertexs and then snap with ease. But I just don't know what's the command behind the scene.
I am trying to avoid using blendshape or any deformer. Just to move each every vertex to the coressponding position.
Any help will be appreciated.
Last edited by lkpklk; 29-09-2020 at 05:09 AM.