more MORE MORE you talented man!! Come on show us what you got!
Okay that aside, why does you're floor and walls have soo many polys??? I don't see the point, maybe it is coming but i take a BUNCH outta those cause they are flat anyway. You can do a suprising about with texturing later. I personally think you're cilinders are fine as far as segments go, except in those turret guns. Also the turret "ball" has a few faces too. I've highlighted areas where i think you could lose the most. My main concern is that this small section of you're map should have WAY less polys then it does. Think about it, this is using about an 14th you're total count.
![](https://forums.simplymaya.com/attachment.php?s=&postid=60042)
"When you are born, you have a resposiblilty to program you're own mind, if you do not accept this responsiblilty, then the world will do it for you"
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Last edited by Vectorman; 13-09-2003 at 08:47 PM.