Introduction to Maya - Rendering in Arnold
This course will look at the fundamentals of rendering in Arnold. We'll go through the different light types available, cameras, shaders, Arnold's render settings and finally how to split an image into render passes (AOV's), before we then reassemble it i
# 16 05-03-2009 , 12:09 AM
Chirone's Avatar
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Join Date: Dec 2007
Location: NZ
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that's a "Ch" pronounced as a "K"

Computer skills I should have:
Objective C, C#, Java, MEL. Python, C++, XML, JavaScript, XSLT, HTML, SQL, CSS, FXScript, Clips, SOAR, ActionScript, OpenGL, DirectX
Maya, XSI, Photoshop, AfterEffects, Motion, Illustrator, Flash, Swift3D
# 17 05-03-2009 , 12:31 AM
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Location: Illinois
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Originally posted by Chirone
a wall-vine of some sort?
like this:
https://farm2.static.flickr.com/1166/...49a137.jpg?v=0
or this:
https://www.slademomma.net/wp-content...-wall_14_1.jpg
or this:
https://www.marccaryl.com/show-image/...s-and-Vine.jpg

i think it would add interest to the scene with the extra funky shadows you'd get from the lamp.

I agree chirone. I just have to figure out if there is a paint effect I can use of if I have to model it which would take a lot of time LOL!

# 18 05-03-2009 , 05:18 AM
honestdom's Avatar
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Join Date: Oct 2007
Location: London
Posts: 2,381
Ivy generator looks cool, I've never used it tho... I'll just find the link

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