Substance Painter
In this start to finish texturing project within Substance Painter we cover all the techniques you need to texture the robot character.
# 1 09-03-2004 , 05:09 PM
drubster's Avatar
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Join Date: Feb 2004
Posts: 14

architecture project

I'm a architecture student from the TU Delft. This is a picture of an art gallery i designed for class. All the sunshading wings made the model very large and hard to render with mental ray, so the rendering may seem a little bit poor. i would like to know what you think of it.

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# 2 09-03-2004 , 05:39 PM
ransick's Avatar
Join Date: Feb 2004
Location: Amsterdam
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Dutch ?

leuk gedaan! Grt. RanSicK user added image

# 3 09-03-2004 , 10:41 PM
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Location: AB, Canada
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Looks interesting, feels a bit cold, dont know how else to explain it, maybe some curves.

# 4 12-03-2004 , 03:58 AM
MainlineX's Avatar
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nice work!

# 5 23-03-2004 , 12:10 AM
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really cool, but it doesnt really look like it could support its own weight, i dont see any supports, and to fixt the "cold" feeling, i think all you really need to do is make a brighter background

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