This course will look at the fundamentals of rendering in Arnold. We'll go through the different light types available, cameras, shaders, Arnold's render settings and finally how to split an image into render passes (AOV's), before we then reassemble it i
I just finished the last part of the Kbrown's tutorial. I found it really helpful in learning about work flow and and how to see things in a polygonal scene.
So the modeling is finished.....i'm thinking about giving it a non-photo realistic texture.
ok its nice its nice, but its not so hard to make something nice with tutorial you will be more proud when you make an sketch of something and make it to model step by step on your own!!! But rely nice work there mate!!!
Best resolt would come, if every one in the group are doing what is best for himself and the group!!
I know what you mean there ankalagon. I've already started on my next modeling project. I want to get away from the apache for awhile. Need a break before i attempt to texture it. Right now I am working on the robot from the children's movie. Castle in the sky. Also known as Laputa.
Well haha its ok, no i am not jealous i just think like that! I did not say that jetduck dont know how to model i just come up with some of my expiriance, i have modeled some realy nice stuff trouth tutorials but when it coms to modeling something from scratch its a bit harder!!! but whop knows maybe I am jealous that I eve dont know !!
Best resolt would come, if every one in the group are doing what is best for himself and the group!!
Sep> Yeah I thought about animating it. But before I working with animation and incorporating dynamics I just want to get a few more modeling projects under my belt. But I do plan on making a skeleton and animating my next project.
I allways appriciate your c&c dude...
I know that I like it more when people give some nice c&c on my projects 'cause than Im able to learn and change...
we were just mokin' with ya :p
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