This course will look at the fundamentals of rendering in Arnold. We'll go through the different light types available, cameras, shaders, Arnold's render settings and finally how to split an image into render passes (AOV's), before we then reassemble it i
in maya i create a nurbs circle and a clinder..and i animate that with curve in Attach to motion patha and flow path object...the problem is when the clinder rotate 360 degree it is fliping in its start and end point..but other time it animate smooth..
so how i rotate the clinder in motionpaht 5 or 10 times without flipping..
i attachments my maya problem file here..hopefully anybody can help