Over the last couple of years UV layout in Maya has changed for the better. In this course we're going to be taking a look at some of those changes as we UV map an entire character
in maya i create a nurbs circle and a clinder..and i animate that with curve in Attach to motion patha and flow path object...the problem is when the clinder rotate 360 degree it is fliping in its start and end point..but other time it animate smooth..
so how i rotate the clinder in motionpaht 5 or 10 times without flipping..
i attachments my maya problem file here..hopefully anybody can help