Introduction to Maya - Modeling Fundamentals Vol 2
This course will look in the fundamentals of modeling in Maya with an emphasis on creating good topology. It's aimed at people that have some modeling experience in Maya but are having trouble with complex objects.
# 1 10-10-2005 , 04:15 PM
blomkaal's Avatar
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Join Date: May 2004
Location: Denmark
Posts: 816

C20-A Assault Rifle

I was checking out StarCraft Ghost over at Blizzard.com a while back, and I stumbled upon a concept drawing of this rifle, and decided that I wanted to try and model it. Got started two weeks ago, and have been working on and off on it in my spare time. I was hoping that I'd finished it this weekend, but some of my friends had other plans ( user added image ) user added image

It's partially NURBS (barrel), sub-d's (all other smoothed surfaces) and polys (hard edged parts). I'm kinda stuck ATM though, as I have a bit of trouble figuring out how the shape of the main body(?) of the rifle should look like, so any suggestions are welcome user added image

Here's the reference:
user added image

And here's a render of what I have so far

Attached Thumbnails

Liter is French for 'Gimme some ****ing cola before I break vous ****ing lips!"
# 2 10-10-2005 , 05:48 PM
Jay's Avatar
Lead Modeler - Framestore
Join Date: Feb 2003
Location: UK
Posts: 6,287
Hey Blomkaal

Thats a cool rifle design. As for the body Id just carry on with what you have so far, its going the right direction.

Jay

# 3 11-10-2005 , 06:00 PM
blomkaal's Avatar
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Join Date: May 2004
Location: Denmark
Posts: 816
Jay,

Thanks man, at least I still have the scope to work on and some details to add to the barrell, so I can postpone the body off a little more user added image
Yeah I fell in love the design when I saw it, so I just had to model it! user added image


Liter is French for 'Gimme some ****ing cola before I break vous ****ing lips!"
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