This course will look in the fundamentals of modeling in Maya with an emphasis on creating good topology. It's aimed at people that have some modeling experience in Maya but are having trouble with
complex objects.
yeah - your robot is looking really nice THX1138 - i really like the new head and the overall design. Any ideas about the final pose or are you keeping it close to the ref?
I haven't really decided on a particular pose. I may go with the refference pic, but I might go with something else. The pose in the refference pic is from Dreamwave's TF comics, and they have many cool character poses through out the comic series. I would also like to add a short animation of him before the deadline but I don't know if I will have the time.
It's been a while since my last one. Been working on new joint concepts for the legs and shoulders. Rigging this mech has been a fun challenge. I want to make him as flexible as possible. I'm really glad the deadline has been extended a week.
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