Substance Painter
In this start to finish texturing project within Substance Painter we cover all the techniques you need to texture the robot character.
# 1 08-08-2009 , 11:28 AM
CMSR's Avatar
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Join Date: Aug 2009
Posts: 2

Faces look bad on extrusion

Hello everyone, I'm new to Maya and I ran into a strange problem.
First, look at this picture: https://img149.imageshack.us/img149/1531/85815042.png

Both cylinders have 25 divisions, but the one to the left have been extruded once and the one to the right got an edge loop in the same place.

Thus, making them identical right? But how come the left one looks so bad? user added image

# 2 08-08-2009 , 12:00 PM
gster123's Avatar
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Join Date: May 2005
Location: Manchester Uk
Posts: 6,300
Soften the normals of that shape. That should fix it up.


"No pressure, no diamonds" Thomas Carlyle
# 3 08-08-2009 , 03:42 PM
CMSR's Avatar
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Join Date: Aug 2009
Posts: 2
That solved it, thanks alot!

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