This course will look at the fundamentals of rendering in Arnold. We'll go through the different light types available, cameras, shaders, Arnold's render settings and finally how to split an image into render passes (AOV's), before we then reassemble it i
i need help on this topic. i have been working on a rather big model with lots of textures and after opening the model today, i got this error message "Object 'mia_material_x_qualityMenu' not found."
maya is not able to render the textures and mia materials i put on my model. creating a new mia_material doesn`t work.
dunno what du do.
cheers for your time and help
yes, mentalray is loaded. if i create now a new mia material i get the message "Connected mia_material_x6.message to mia_material_x6SG1.miShadowShader."
but i still have to put quite some materials on and i really don´t want to connect every single mia shader to the new material manually. is there a faster way or fix?
thanks stwert
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