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Old 03-03-2003, 10:43 AM   #1
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Default Blood cells

I want to animate some blood cells moving down a vein, so how do you turn your blood cell model into a particle to immit from an imitter?
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Old 03-03-2003, 03:40 PM   #2
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Hit F1 on your keyboard, and do a search for paticle instancing.

Theres a pretty good explanation there

That's how you would do it.

(I'm not in front of Maya right now, so that's why I suggested the maya docs)
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Old 03-03-2003, 05:34 PM   #3
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instancing allows you to create particles, control them, make em flow down ur blood vein or whatever with collisions and etc
then instancing will replace the particles with objects you modelled ie. ur blood cell
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Old 04-03-2003, 07:58 AM   #4
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Default blood cells

Cheers Nem!
I'm on the case
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Old 04-03-2003, 03:26 PM   #5
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Niice, now all you need is a bit of distortion to the things (like cracks).. and then a good overlay.. of noise or something... good job .
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Old 04-03-2003, 03:38 PM   #6
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Default blood cells

thanks mate, im working on the texture at the mo, do you think these would immit ok as particles?
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Old 04-03-2003, 07:20 PM   #7
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there wudnt be anything wrong with it, but if you have a slow computer, watch out, try to make ur model as simple as poss in terms of polys
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Old 05-03-2003, 05:27 AM   #8
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hey, looks good! simple but good
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Old 05-03-2003, 07:42 AM   #9
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these are NURBS at the mo should I change to poly's for particle instancing?
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Old 05-03-2003, 05:41 PM   #10
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i dont think it makes a difference, but id use polys cos i like them but nurbs you can turn down the smoothness in the view
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