Introduction to Maya - Rendering in Arnold
This course will look at the fundamentals of rendering in Arnold. We'll go through the different light types available, cameras, shaders, Arnold's render settings and finally how to split an image into render passes (AOV's), before we then reassemble it i
# 16 18-05-2003 , 04:10 PM
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Comming along VERY nicely man. The neck muscles look awsome. Keep it up man. user added image


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# 17 18-05-2003 , 04:17 PM
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Thanks Bud.. still so much to do a specular map and bump.. The figure out how im going to add the eyebros and hair.. Paqint it on or use Paint effects.


I am enough of an artist to draw freely upon my imagination, knowledge is limited, imagination encircles the world. (Albert Einstein)

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# 18 18-05-2003 , 06:49 PM
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Nice skin color mappin dude!

The hard part for me is getting to even the point where I can mess with uv's...
I suck at thatuser added image


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# 19 18-05-2003 , 07:09 PM
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Keep trying mate.. it will come....


I am enough of an artist to draw freely upon my imagination, knowledge is limited, imagination encircles the world. (Albert Einstein)

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# 20 18-05-2003 , 08:36 PM
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hehe... thx!

workin on it... user added image


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# 21 20-05-2003 , 11:41 AM
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Do you plan to animate it ?


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# 22 20-05-2003 , 11:56 AM
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Cool. For more realism. There probably needs to be less exaggeration of your addams apple.


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# 23 20-05-2003 , 12:00 PM
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Ya going to do blendshapes for some lip sync animation, i do have a big addams apple=).. I'll play around with it ... thanks guys....


I am enough of an artist to draw freely upon my imagination, knowledge is limited, imagination encircles the world. (Albert Einstein)

https://www.artstation.com/kurtb
# 24 20-05-2003 , 12:18 PM
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Still adding tones of skin colour, still have to add soe more tones to the lips.... than make a bump adn spec map....


I am enough of an artist to draw freely upon my imagination, knowledge is limited, imagination encircles the world. (Albert Einstein)

https://www.artstation.com/kurtb

Last edited by Kurt; 03-07-2013 at 09:10 PM.
# 25 20-05-2003 , 12:21 PM
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nice kurt user added image
--
when ya done could you upload the face shader with the spec and bump map so i can try and create my own ?


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# 26 20-05-2003 , 12:26 PM
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hehe Shader? sorry mate its a painted texture.. I will uplaod it if you want the targa, but its not a shader.....


I am enough of an artist to draw freely upon my imagination, knowledge is limited, imagination encircles the world. (Albert Einstein)

https://www.artstation.com/kurtb
# 27 20-05-2003 , 12:33 PM
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oh k ill wait till you finish then you can send me all the maps so i can figure out how to do it user added image


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# 28 22-05-2003 , 02:00 AM
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Well didn't get to the eye'brows today. Started playing with the shape and more color in the lips and never stoped added a bit more red into the skin and some green incandescence so it starting to look a lot more like real skin. Hopefully get to the eyebrows tomarrowand then a nice spec map.


I am enough of an artist to draw freely upon my imagination, knowledge is limited, imagination encircles the world. (Albert Einstein)

https://www.artstation.com/kurtb

Last edited by Kurt; 03-07-2013 at 09:10 PM.
# 29 22-05-2003 , 02:05 AM
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Front...


I am enough of an artist to draw freely upon my imagination, knowledge is limited, imagination encircles the world. (Albert Einstein)

https://www.artstation.com/kurtb

Last edited by Kurt; 03-07-2013 at 09:10 PM.
# 30 22-05-2003 , 04:53 PM
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Have the brows on now. Texturing is pretty much done to the point where skill level reaches its max at the moment. Still learning a lot with every new project I texture.


I am enough of an artist to draw freely upon my imagination, knowledge is limited, imagination encircles the world. (Albert Einstein)

https://www.artstation.com/kurtb

Last edited by Kurt; 03-07-2013 at 09:10 PM.
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