When entering Arnold Render View, my object deforms.
Hello! Maya newbie here. The problem is, i imported a character i sculpted in Zbrush and the textures i made in Substance Painter, rigged it, and now i want to render it, but even if in the normal viewport the geometry and textures look as they are supposed to, the moment i switch to the render view, my object is deformed, like some areas are scaled, textures are deformed, and so on. This is how it looks: https://imgur.com/a/yJmWYBe, and this is how it is supposed to look: https://imgur.com/a/o76XBn5. Thanks!
Last edited by tudorelufails; 09-04-2023 at 06:46 PM.