Introduction to Maya - Modeling Fundamentals Vol 1
This course will look at the fundamentals of modeling in Maya with an emphasis on creating good topology. We'll look at what makes a good model in Maya and why objects are modeled in the way they are.
# 1 20-09-2003 , 06:27 AM
vladimirjp's Avatar
Join Date: Jun 2003
Location: stuck in the 90's boston, USA
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if i convert a nurbs to poly...

if i convert a nerbs character to poly (and somehow try to get the geometry to look decent)
can i, after texturing the duplicated poly model, apply the uv mav and texture on the nurbs model (which i duplicated the polymodel from)??
user added image

# 2 20-09-2003 , 03:30 PM
mtmckinley's Avatar
The Maya Mountain
Join Date: Aug 2002
Location: Seattle, WA
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